Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
35
 
Explosives
18
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
13
 
Repair
30
 
Science
20
 
Small Guns
40
 
Sneak
20
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 4 PE 6 EN 5 CH 5 IN 7 AG 7 LK 6
Small Guns, Medicine, and Energy Weapons
Level 2
Sneak +1 (20), Small Guns +1 (40), Energy Weapons +3 (35), Lockpick +3 (20), Repair +6 (30), Explosives +1 (18), Science +1 (20), Medicine +1 (35)
Gun Nut
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