Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
14
 
Big Guns
17
 
Energy Weapons
77
 
Explosives
27
 
Lockpick
60
 
Medicine
69
 
Melee Weapons
16
 
Repair
75
 
Science
54
 
Small Guns
75
 
Sneak
50
 
Speech
14
 
Unarmed
17
 
Ant Sight
Bloody Mess
Child at Heart
Commando
Covert Ops
Educated
Fast Metabolism
Finesse
Intense Training
Lady Killer/Black Widow
Mysterious Stranger
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 6 CH 4 IN 9 AG 6 LK 5
Energy Weapons, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +8 (40), Energy Weapons +10 (40), Medicine +1 (34)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Small Guns +20 (60)
Intense Training (LK)
Level 4
Sneak +20 (37)
Educated
Level 5
Sneak +3 (40), Lockpick +15 (30), Medicine +5 (41)
Child at Heart
Level 6
Energy Weapons +20 (60), Medicine +3 (44)
Bloody Mess
Level 7
Repair +20 (60), Medicine +3 (47)
Toughness
Covert Ops
Power Armor Training
Rad Regeneration
Level 8
Small Guns +1 (64), Lockpick +17 (50), Science +2 (30), Medicine +3 (50)
Strong Back
Level 9
Small Guns +1 (65), Speech +1 (14), Barter +1 (14), Science +20 (50)
Commando
Level 10
Small Guns +3 (68), Energy Weapons +10 (70), Explosives +10 (25)
Finesse
Level 11
Sneak +10 (50), Small Guns +7 (75), Energy Weapons +5 (75), Medicine +1 (51)
Mysterious Stranger
Ant Sight
Level 12
Lockpick +8 (60), Repair +15 (75)
Sniper
Level 13
Science +4 (54), Melee Weapons +1 (16), Medicine +18 (69)
Fast Metabolism
Kirbykorn02, 21 days ago:
At lv 9 I got the Survival Guru perk doing the Moira Brown quest and completing all quests and optional objectives while selecting the Intelligence option in speech dialog. Add +6 to both Medicine and Science from here on out.
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