Level 1
ST 5 PE 7 EN 6 CH 5 IN 6 AG 5 LK 6
Energy Weapons, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +4 (19), Energy Weapons +2 (36), Lockpick +2 (36), Repair +2 (36), Explosives +3 (22), Science +2 (21), Big Guns +1 (18)
Intense Training (IN)
Level 3
Small Guns +2 (21), Energy Weapons +2 (38), Lockpick +2 (38), Repair +2 (38), Explosives +3 (25), Science +2 (23), Medicine +2 (31), Big Guns +2 (20)
Lady Killer/Black Widow
Level 4
Small Guns +4 (25), Energy Weapons +2 (40), Lockpick +2 (40), Repair +2 (40), Explosives +2 (27), Science +2 (25), Medicine +2 (33), Big Guns +1 (21)
Educated
Bobblehead (Strength)
Level 5
Small Guns +3 (28), Energy Weapons +2 (42), Lockpick +2 (42), Speech +2 (17), Repair +2 (42), Explosives +3 (30), Science +2 (27), Melee Weapons +2 (19), Medicine +2 (35)
Comprehension
Level 6
Small Guns +4 (32), Energy Weapons +2 (44), Lockpick +2 (44), Repair +2 (44), Explosives +2 (32), Science +1 (28), Melee Weapons +1 (20), Medicine +2 (37), Big Guns +4 (25)
Fortune Finder
Bobblehead (Intelligence)
Level 7
Small Guns +3 (35), Energy Weapons +3 (47), Lockpick +3 (47), Speech +2 (19), Repair +2 (48), Explosives +4 (36), Medicine +1 (45), Big Guns +3 (28)
Daddy's Boy/Girl
Level 8
Small Guns +5 (40), Energy Weapons +3 (50), Lockpick +3 (50), Speech +1 (20), Repair +2 (50), Barter +3 (18), Science +2 (37), Big Guns +2 (30)
Strong Back
Level 9
Energy Weapons +3 (53), Lockpick +1 (51), Speech +2 (22), Repair +3 (53), Explosives +2 (38), Barter +2 (20), Science +3 (40), Big Guns +5 (50)
Size Matters
Level 10
Energy Weapons +2 (55), Lockpick +4 (55), Speech +2 (24), Repair +2 (55), Explosives +7 (45), Barter +2 (22), Science +2 (42)
Night Person
Level 11
Energy Weapons +3 (58), Lockpick +4 (59), Speech +2 (26), Repair +2 (57), Explosives +5 (50), Barter +2 (24), Science +3 (45)
Demolition Expert
Level 12
Sneak +5 (20), Energy Weapons +2 (60), Lockpick +2 (61), Speech +2 (28), Repair +3 (60), Barter +2 (26), Science +5 (50)
Robotics Expert
Level 13
Sneak +5 (25), Energy Weapons +2 (62), Lockpick +3 (64), Speech +2 (30), Repair +4 (64), Barter +2 (28), Science +3 (53)
Fast Metabolism
Hematophage
Auto Expert
Rad Regeneration
Pitt Fighter
Covert Ops
Power Armor Training
Level 14
Sneak +5 (30), Energy Weapons +3 (65), Lockpick +2 (69), Speech +2 (32), Repair +2 (66), Explosives +3 (53), Barter +2 (30), Melee Weapons +2 (22)
Adamantium Skeleton
Level 15
Sneak +5 (35), Small Guns +2 (45), Energy Weapons +2 (67), Lockpick +2 (71), Speech +2 (34), Repair +4 (70), Explosives +2 (55), Barter +2 (32)
Finesse
Level 16
Sneak +2 (37), Energy Weapons +3 (70), Lockpick +3 (74), Speech +2 (36), Barter +2 (34), Science +4 (75), Medicine +5 (50)
Tag! (Science)
Level 17
Sneak +2 (39), Energy Weapons +2 (72), Lockpick +1 (75), Speech +2 (38), Repair +3 (73), Explosives +2 (57), Barter +2 (36), Medicine +7 (57)
Toughness (Science)
Level 18
Sneak +1 (40), Energy Weapons +2 (84), Lockpick +2 (77), Speech +2 (40), Repair +4 (77), Explosives +3 (60), Barter +2 (38), Melee Weapons +2 (24), Medicine +3 (60)
Cyborg (Science)
Level 19
Small Guns +5 (50), Energy Weapons +1 (85), Lockpick +3 (80), Speech +2 (42), Repair +4 (81), Barter +2 (40), Science +2 (77), Big Guns +2 (52)
Infiltrator (Science)
Level 20
Small Guns +4 (54), Lockpick +3 (83), Speech +2 (44), Repair +2 (83), Barter +2 (42), Science +3 (80), Melee Weapons +2 (26), Big Guns +3 (55)
Explorer (Science)
Level 21
Small Guns +2 (56), Lockpick +2 (85), Speech +3 (47), Repair +2 (85), Explosives +2 (62), Barter +3 (45), Science +3 (83), Melee Weapons +2 (28), Big Guns +2 (57)
Grim Reaper's Sprint (Science)
Level 22
Small Guns +3 (59), Lockpick +3 (88), Unarmed +2 (19), Speech +2 (49), Repair +3 (88), Explosives +2 (64), Barter +2 (47), Science +2 (85), Melee Weapons +2 (30)
Quantum Chemist (Science)