Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
9
 
Intelligence
8
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
45
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
21
 
Small Guns
14
 
Sneak
13
 
Speech
40
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 4 EN 5 CH 9 IN 8 AG 4 LK 5
Barter, Speech, and Repair
Level 2
Small Guns +1 (14), Speech +2 (40), Repair +4 (40), Barter +7 (45), Medicine +4 (25)
Swift Learner
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