Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
15
 
Melee Weapons
19
 
Repair
41
 
Science
15
 
Small Guns
44
 
Sneak
15
 
Speech
30
 
Unarmed
15
 
Gun Nut
Level 1
ST 7 PE 8 EN 5 CH 5 IN 5 AG 5 LK 5
Repair, Speech, and Small Guns
Level 2
Small Guns +9 (44), Repair +6 (41)
Gun Nut
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