Strength
9
 
Perception
2
 
Endurance
9
 
Charisma
3
 
Intelligence
7
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
11
 
Big Guns
23
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
29
 
Melee Weapons
50
 
Repair
39
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
23
 
Swift Learner
Level 1
ST 9 PE 2 EN 9 CH 3 IN 7 AG 4 LK 6
Repair, Melee Weapons, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +5 (39), Melee Weapons +12 (50)
Swift Learner
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