Strength
5
 
Perception
1
 
Endurance
10
 
Charisma
7
 
Intelligence
10
 
Agility
1
 
Luck
6
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
19
 
Big Guns
25
 
Energy Weapons
7
 
Explosives
22
 
Lockpick
22
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
7
 
Sneak
7
 
Speech
34
 
Unarmed
25
 
Level 1
ST 5 PE 1 EN 10 CH 7 IN 10 AG 1 LK 6
Speech, Explosives, and Lockpick
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