Strength
1
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
9
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
45
 
Medicine
35
 
Melee Weapons
9
 
Repair
70
 
Science
45
 
Small Guns
35
 
Sneak
25
 
Speech
9
 
Unarmed
19
 
Gun Nut (2)
Level 1
ST 1 PE 5 EN 6 CH 1 IN 9 AG 9 LK 9
Lockpick, Science, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +13 (45), Repair +1 (46), Science +5 (45)
Gun Nut
Level 3
Repair +19 (70)
Gun Nut
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