Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
6
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
10
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
18
 
Melee Weapons
35
 
Repair
33
 
Science
18
 
Small Guns
18
 
Sneak
18
 
Speech
10
 
Unarmed
16
 
Level 1
ST 7 PE 7 EN 5 CH 2 IN 6 AG 6 LK 7
Melee Weapons, Repair, and Lockpick
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