Strength
10
 
Perception
6
 
Endurance
3
 
Charisma
2
 
Intelligence
7
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
8
 
Big Guns
10
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
33
 
Melee Weapons
24
 
Repair
33
 
Science
18
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
10
 
Level 1
ST 10 PE 6 EN 3 CH 2 IN 7 AG 8 LK 4
Repair, Medicine, and Lockpick
Would you like to comment? Sign up for new account, or sign in if you are already a member.