Strength
7
 
Perception
8
 
Endurance
3
 
Charisma
1
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
8
 
Big Guns
12
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
18
 
Melee Weapons
20
 
Repair
33
 
Science
18
 
Small Guns
22
 
Sneak
37
 
Speech
8
 
Unarmed
12
 
Level 1
ST 7 PE 8 EN 3 CH 1 IN 6 AG 8 LK 7
Sneak, Repair, and Energy Weapons
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