Strength
5
 
Perception
4
 
Endurance
10
 
Charisma
4
 
Intelligence
9
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
25
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
38
 
Melee Weapons
30
 
Repair
23
 
Science
38
 
Small Guns
11
 
Sneak
11
 
Speech
13
 
Unarmed
25
 
Level 1
ST 5 PE 4 EN 10 CH 4 IN 9 AG 3 LK 5
Medicine, Melee Weapons, and Science
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