Strength
8
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
15
 
Medicine
43
 
Melee Weapons
45
 
Repair
25
 
Science
23
 
Small Guns
15
 
Sneak
20
 
Speech
7
 
Unarmed
50
 
Intense Training (2)
Level 1
ST 8 PE 5 EN 9 CH 1 IN 9 AG 3 LK 5
Unarmed, Medicine, and Melee Weapons
Level 2
Unarmed +7 (45), Repair +2 (25), Explosives +2 (17), Melee Weapons +6 (42), Medicine +2 (40)
Intense Training (AG)
Level 3
Sneak +5 (20), Unarmed +5 (50), Explosives +3 (20), Melee Weapons +3 (45), Medicine +3 (43)
Intense Training (AG)
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