Strength
4
 
Perception
9
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
2
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
7
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
24
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
11
 
Repair
45
 
Science
25
 
Small Guns
45
 
Sneak
21
 
Speech
7
 
Unarmed
13
 
Gun Nut
Level 1
ST 4 PE 9 EN 5 CH 2 IN 9 AG 9 LK 2
Repair, Lockpick, Small Guns
Level 2
Small Guns +4 (45), Lockpick +4 (40), Repair +4 (45), Explosives +3 (24), Science +4 (25)
Gun Nut
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