Strength
3
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
16
 
Big Guns
20
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
26
 
Melee Weapons
27
 
Repair
16
 
Science
16
 
Small Guns
20
 
Sneak
20
 
Speech
16
 
Unarmed
20
 
Level 1
ST 3 PE 5 EN 7 CH 5 IN 5 AG 7 LK 8
Energy Weapons, Melee Weapons, and Lockpick
Bobblehead (Medicine)
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