Strength
8
 
Perception
2
 
Endurance
10
 
Charisma
3
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
10
 
Big Guns
25
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
25
 
Medicine
37
 
Melee Weapons
30
 
Repair
30
 
Science
22
 
Small Guns
35
 
Sneak
12
 
Speech
10
 
Unarmed
24
 
Gun Nut
Level 1
ST 8 PE 2 EN 10 CH 3 IN 9 AG 4 LK 4
Lockpick, Medicine, and Small Guns
Level 2
Small Guns +3 (35), Lockpick +2 (25), Repair +3 (30), Melee Weapons +10 (30), Big Guns +1 (25)
Gun Nut
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