Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
26
 
Lockpick
41
 
Medicine
34
 
Melee Weapons
16
 
Repair
47
 
Science
24
 
Small Guns
51
 
Sneak
26
 
Speech
8
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 9 LK 5
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +9 (47), Repair +2 (40), Explosives +8 (25)
Intense Training (LK)
Level 3
Sneak +2 (26), Small Guns +3 (51), Lockpick +8 (41), Repair +6 (47)
Intense Training (LK)
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