Strength
2
 
Perception
9
 
Endurance
9
 
Charisma
1
 
Intelligence
4
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
1.0
 
Skill Points
14
 
Barter
10
 
Big Guns
27
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
42
 
Medicine
36
 
Melee Weapons
9
 
Repair
13
 
Science
18
 
Small Guns
23
 
Sneak
38
 
Speech
7
 
Unarmed
23
 
Daddy's Boy/Girl
Ghoul Ecology
Level 1
ST 2 PE 9 EN 9 CH 1 IN 4 AG 9 LK 6
Lockpick, Medicine, and Sneak
Level 2
Lockpick +4 (42), Barter +3 (10), Medicine +3 (36), Big Guns +4 (27)
Daddy's Boy/Girl
Ghoul Ecology
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