Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
40
 
Medicine
31
 
Melee Weapons
13
 
Repair
41
 
Science
27
 
Small Guns
41
 
Sneak
27
 
Speech
7
 
Unarmed
17
 
Gun Nut
Level 1
ST 4 PE 7 EN 6 CH 1 IN 8 AG 8 LK 6
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +6 (27), Lockpick +6 (40), Science +6 (27)
Gun Nut
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