Strength
5
 
Perception
10
 
Endurance
9
 
Charisma
1
 
Intelligence
3
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
7
 
Big Guns
23
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
32
 
Melee Weapons
15
 
Repair
26
 
Science
11
 
Small Guns
23
 
Sneak
30
 
Speech
7
 
Unarmed
23
 
Intense Training
Level 1
ST 5 PE 8 EN 9 CH 1 IN 3 AG 9 LK 5
Repair, Lockpick, and Medicine
Bobblehead (Perception)
Level 2
Sneak +7 (30), Medicine +6 (32)
Intense Training (PE)
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