Strength
9
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
290
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
30
 
Big Guns
32
 
Energy Weapons
31
 
Explosives
41
 
Lockpick
45
 
Medicine
30
 
Melee Weapons
25
 
Repair
70
 
Science
45
 
Small Guns
44
 
Sneak
17
 
Speech
20
 
Unarmed
17
 
Educated
Gun Nut
Hematophage
Intense Training
Rad Regeneration
Size Matters
Strong Back
Swift Learner (2)
Toughness
Level 1
ST 7 PE 7 EN 6 CH 3 IN 6 AG 6 LK 5
Explosives, Science, and Repair
Bobblehead (Strength)
Bobblehead (Medicine)
Rad Regeneration
Level 2
Small Guns +9 (31), Repair +7 (44)
Gun Nut
Level 3
Small Guns +7 (38), Lockpick +5 (24), Science +4 (36)
Intense Training (ST)
Level 4
Energy Weapons +4 (23), Lockpick +1 (25), Barter +8 (19), Medicine +3 (30)
Educated
Level 5
Repair +6 (50), Barter +9 (28), Science +4 (40)
Swift Learner
Level 6
Small Guns +1 (39), Repair +10 (60), Explosives +6 (40), Barter +2 (30)
Swift Learner
Duck and Cover! => Explosives +1 (41)
Dean's Electronics => Repair +1 (61)
Level 7
Small Guns +1 (40), Lockpick +15 (40), Speech +1 (12), Melee Weapons +2 (25)
Toughness
Level 8
Small Guns +4 (44), Energy Weapons +7 (30), Speech +8 (20)
Strong Back
Level 9
Lockpick +5 (45), Repair +9 (70), Science +5 (45)
Size Matters
Hematophage
Nikola Tesla and You => Energy Weapons +1 (31)
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