Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
4
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
15
 
Big Guns
9
 
Energy Weapons
42
 
Explosives
42
 
Lockpick
42
 
Medicine
27
 
Melee Weapons
9
 
Repair
27
 
Science
27
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
9
 
Level 1
ST 1 PE 10 EN 1 CH 4 IN 10 AG 4 LK 10
Energy Weapons, Lockpick, and Explosives
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