Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
22
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
28
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
25
 
Repair
80
 
Science
60
 
Small Guns
84
 
Sneak
19
 
Speech
10
 
Unarmed
21
 
Ant Sight
Bloody Mess
Commando
Comprehension
Educated
Finesse
Hematophage
Intense Training (2)
Mysterious Stranger
Rad Regeneration
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 7 CH 1 IN 7 AG 6 LK 6
Repair, Lockpick, and Small Guns
Level 2
Explosives +10 (25), Medicine +7 (26)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Hematophage
Rad Regeneration
Level 3
Small Guns +12 (44), Repair +4 (40), Medicine +2 (40)
Intense Training (EN)
Level 4
Small Guns +9 (53), Repair +5 (45), Medicine +4 (44)
Educated
Level 5
Small Guns +21 (74)
Comprehension
Level 6
Small Guns +6 (80), Repair +14 (59), Medicine +1 (45)
Toughness
D.C. Journal of Internal Medicine => Medicine +2 (47)
Level 7
Repair +11 (70), Medicine +10 (57)
Bloody Mess
Bobblehead (Repair)
Level 8
Small Guns +4 (84), Science +14 (35), Medicine +3 (60)
Commando
Level 9
Science +21 (56)
Strong Back
Ant Sight
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
Level 10
Lockpick +17 (49), Science +4 (60)
Mysterious Stranger
Level 11
Energy Weapons +8 (25), Lockpick +1 (50), Speech +3 (10), Barter +5 (12), Big Guns +4 (25)
Finesse
Level 12
Energy Weapons +10 (35), Explosives +1 (28), Big Guns +10 (35)
Sniper
Bobblehead (Barter)
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