Strength
2
 
Perception
8
 
Endurance
4
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
10
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
37
 
Medicine
24
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
22
 
Sneak
37
 
Speech
10
 
Unarmed
14
 
Level 1
ST 2 PE 8 EN 4 CH 2 IN 9 AG 8 LK 7
Science, Sneak, and Lockpick
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