Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
16
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
16
 
Repair
50
 
Science
50
 
Small Guns
50
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Comprehension
Educated
Intense Training (2)
Toughness
Level 1
ST 4 PE 5 EN 4 CH 1 IN 9 AG 9 LK 8
Medicine, Lockpick, and Repair
Level 2
Small Guns +19 (43)
Intense Training (EN)
Level 3
Lockpick +9 (40), Repair +1 (40), Science +8 (32), Medicine +1 (40)
Intense Training (ST)
Level 4
Small Guns +2 (45), Repair +5 (45), Science +12 (44)
Educated
Level 5
Small Guns +5 (50), Repair +5 (50), Science +6 (50), Medicine +6 (46)
Comprehension
Level 6
Lockpick +10 (50), Barter +8 (16), Medicine +4 (50)
Toughness
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