Level 1
ST 5 PE 5 EN 5 CH 1 IN 8 AG 9 LK 7
Small Guns, Repair, and Lockpick
Level 2
Sneak +1 (25), Small Guns +11 (55), Lockpick +6 (37)
Gun Nut
Level 3
Lockpick +13 (50), Repair +5 (47)
Intense Training (LK)
Level 4
Small Guns +18 (73)
Educated
Level 5
Small Guns +2 (80), Lockpick +8 (58), Repair +11 (63)
Gun Nut
Level 6
Lockpick +17 (75), Repair +4 (67)
Gunslinger
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Barter)
Level 7
Repair +22 (92)
Bloody Mess
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Level 8
Sneak +1 (29), Small Guns +7 (100), Lockpick +14 (100)
Commando
Ant Sight
Level 9
Sneak +21 (50), Medicine +1 (26)
Scrounger
Level 10
Energy Weapons +6 (25), Barter +6 (25), Medicine +4 (30), Big Guns +6 (25)
Mysterious Stranger
Level 11
Explosives +2 (21), Medicine +20 (50)
Finesse
Level 12
Unarmed +6 (25), Speech +6 (15), Explosives +4 (25), Melee Weapons +6 (25)
Sniper
Bobblehead (Speech)
Bobblehead (Perception)
Bobblehead (Charisma)
Level 13
Energy Weapons +1 (28), Unarmed +3 (28), Speech +1 (28), Explosives +1 (28), Barter +1 (28), Science +9 (34), Melee Weapons +3 (28), Big Guns +3 (28)
Gun Nut
Level 14
Energy Weapons +2 (30), Barter +2 (30), Science +16 (50), Big Guns +2 (30)
Adamantium Skeleton
Level 15
Explosives +2 (30), Barter +20 (50)
Intense Training (LK)
Level 16
Melee Weapons +2 (30), Big Guns +20 (50)
Tag! (Energy Weapons)
Level 17
Sneak +13 (63), Energy Weapons +5 (50), Unarmed +2 (30), Speech +2 (30)
Action Boy/Girl (Energy Weapons)