Level 1
ST 4 PE 7 EN 5 CH 3 IN 7 AG 7 LK 7
Small Guns, Lockpick, and Repair
Level 2
Small Guns +17 (52)
Daddy's Boy/Girl
Level 3
Repair +10 (50), Science +7 (32)
Gun Nut
Level 4
Lockpick +15 (50), Science +2 (34)
Swift Learner
Level 5
Sneak +6 (26), Science +11 (45)
Swift Learner
Level 6
Sneak +14 (40), Small Guns +3 (60)
Swift Learner
Level 7
Sneak +10 (50), Barter +2 (14), Science +5 (50)
Comprehension
Level 8
Energy Weapons +10 (30), Explosives +7 (27)
Educated
Level 9
Barter +6 (20), Medicine +14 (39)
Commando
Level 10
Energy Weapons +20 (50)
Finesse
Level 11
Small Guns +9 (69), Medicine +11 (50)
Mysterious Stranger
Level 12
Repair +20 (70)
Sniper
Level 13
Small Guns +1 (70), Big Guns +19 (35)
Nerd Rage!
Level 14
Explosives +5 (32), Big Guns +15 (50)
Adamantium Skeleton
Level 15
Explosives +18 (50), Science +2 (52)
Gun Nut
Level 16
Science +20 (72)
Action Boy/Girl
Level 17
Energy Weapons +10 (60), Speech +2 (14), Repair +5 (80), Science +3 (75)
Better Criticals
Ant Might
Bobblehead (Perception)
Bobblehead (Small Guns)
Level 18
Lockpick +15 (67), Repair +5 (85)
Computer Whiz
Level 19
Sneak +7 (57), Lockpick +13 (80)
Concentrated Fire
Bobblehead (Sneak)
Bobblehead (Luck)
Bobblehead (Intelligence)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Lying, Congressional Style => Speech +2 (16)
Tumblers Today => Lockpick +2 (82)
Dean's Electronics => Repair +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Grognak the Barbarian => Melee Weapons +2 (18)
Dean's Electronics => Repair +2 (91)
Level 20
Sneak +1 (70), Small Guns +5 (90), Lockpick +3 (85), Repair +9 (100), Science +3 (80)
Grim Reaper's Sprint
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Agility)
Bobblehead (Repair)
Bobblehead (Energy Weapons)
Barkskin
Wired Reflexes