Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
16
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
18
 
Melee Weapons
18
 
Repair
33
 
Science
18
 
Small Guns
27
 
Sneak
12
 
Speech
16
 
Unarmed
14
 
Level 1
ST 7 PE 8 EN 5 CH 6 IN 7 AG 4 LK 3
Small Guns, Repair, and Explosives
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