Level 1
ST 7 PE 4 EN 7 CH 5 IN 3 AG 9 LK 5
Speech, Lockpick, and Repair
Level 2
Sneak +7 (35), Lockpick +2 (35), Repair +4 (30)
Thief
Bobblehead (Intelligence)
Level 3
Energy Weapons +3 (16), Big Guns +11 (30)
Daddy's Boy/Girl
Bobblehead (Perception)
Ant Sight
Level 4
Energy Weapons +10 (30), Explosives +4 (21)
Educated
Level 5
Explosives +9 (30), Medicine +8 (26)
Comprehension
Level 6
Science +2 (20), Melee Weapons +11 (30), Medicine +4 (30)
Gunslinger
Level 7
Small Guns +7 (30), Science +10 (30)
Toughness
Level 8
Energy Weapons +5 (35), Explosives +5 (35), Medicine +2 (32), Big Guns +5 (35)
Commando
Level 9
Small Guns +1 (31), Repair +3 (35), Science +5 (35), Melee Weapons +5 (35), Medicine +3 (35)
Strong Back
Level 10
Small Guns +4 (35), Energy Weapons +3 (38), Speech +5 (35), Big Guns +5 (40)
Finesse
Level 11
Energy Weapons +2 (40), Lockpick +1 (40), Explosives +5 (40), Melee Weapons +4 (39), Medicine +5 (40)
Night Person
Level 12
Sneak +1 (36), Small Guns +5 (40), Repair +5 (40), Science +5 (40), Melee Weapons +1 (40)
Sniper
Level 13
Sneak +4 (40), Speech +3 (38), Science +10 (50)
Robotics Expert
Level 14
Sneak +10 (60), Science +7 (57)
Silent Running
Level 15
Science +3 (60), Medicine +14 (54)
Adamantium Skeleton
Level 16
Speech +7 (45), Medicine +6 (60), Big Guns +4 (44)
Cyborg
Level 17
Lockpick +5 (45), Repair +1 (41), Explosives +5 (45), Melee Weapons +5 (45), Big Guns +1 (45)
Action Boy/Girl
Bobblehead (Luck)
Level 18
Small Guns +5 (45), Unarmed +3 (22), Repair +4 (45), Barter +5 (20)
Better Criticals