Level 1
ST 9 PE 5 EN 5 CH 1 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Repair
Level 2
Unarmed +19 (34)
Daddy's Boy/Girl
Level 3
Unarmed +6 (40), Speech +13 (20)
Daddy's Boy/Girl
Level 4
Speech +19 (39)
Educated
Level 5
Sneak +21 (38), Speech +1 (40)
Comprehension
Level 6
Sneak +2 (40), Small Guns +8 (40), Repair +2 (40), Science +7 (45), Melee Weapons +3 (26)
Daddy's Boy/Girl
Level 7
Lockpick +6 (36), Melee Weapons +14 (40), Medicine +2 (40)
Gun Nut
Level 8
Lockpick +4 (40), Explosives +18 (33)
Gun Nut
Level 9
Energy Weapons +15 (30), Explosives +7 (40)
Size Matters
Level 10
Energy Weapons +10 (40), Barter +2 (9), Big Guns +10 (40)
Gun Nut
Level 11
Barter +22 (31)
Thief
Level 12
Unarmed +13 (53), Barter +9 (40)
Thief
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Sneak +5 (65), Unarmed +2 (65), Speech +15 (65)
Little Leaguer
Level 14
Science +10 (65), Melee Weapons +10 (65), Medicine +2 (52)
Gunslinger
Level 15
Lockpick +5 (65), Explosives +4 (59), Medicine +13 (65)
Toughness
Level 16
Energy Weapons +15 (65), Explosives +6 (65), Big Guns +1 (51)
Tag! (Barter)
Level 17
Unarmed +5 (70), Speech +3 (68), Big Guns +14 (65)
Cyborg
Level 18
Sneak +5 (70), Small Guns +5 (70), Speech +2 (70), Repair +5 (70), Science +5 (70)
Commando
Level 19
Lockpick +5 (70), Explosives +5 (70), Melee Weapons +5 (70), Medicine +5 (70), Big Guns +2 (67)
Adamantium Skeleton
Level 20
Sneak +4 (74), Unarmed +5 (75), Speech +5 (75), Barter +5 (70), Big Guns +3 (70)
Explorer
Level 21
Sneak +1 (75), Small Guns +5 (75), Repair +5 (75), Science +5 (75), Melee Weapons +5 (75), Medicine +1 (71)
Grim Reaper's Sprint
Level 22
Lockpick +5 (75), Explosives +5 (75), Barter +3 (73), Medicine +4 (75), Big Guns +5 (75)
Puppies!
Level 23
Sneak +5 (80), Small Guns +5 (80), Unarmed +5 (80), Speech +5 (80), Barter +2 (75)
Concentrated Fire
Level 24
Lockpick +2 (77), Repair +5 (80), Science +5 (80), Melee Weapons +5 (80), Medicine +5 (80)
No Weaknesses
Level 25
Energy Weapons +5 (80), Lockpick +3 (80), Explosives +5 (80), Barter +2 (85), Big Guns +7 (82)
Bloody Mess
Level 26
Energy Weapons +5 (85), Lockpick +5 (85), Explosives +5 (85), Melee Weapons +4 (84), Big Guns +3 (85)
Ninja
Level 27
Sneak +1 (81), Small Guns +5 (85), Repair +5 (85), Science +5 (85), Melee Weapons +1 (85), Medicine +5 (85)
Fast Metabolism
Level 28
Sneak +9 (90), Small Guns +1 (86), Unarmed +10 (90), Speech +2 (90)
Strong Back
Level 29
Small Guns +4 (90), Repair +5 (90), Science +5 (90), Melee Weapons +5 (90), Medicine +3 (88)
Silent Running
Level 30
Energy Weapons +5 (100), Lockpick +5 (100), Explosives +5 (100), Medicine +2 (92), Big Guns +5 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)