Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
8
 
Intelligence
9
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
20
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
32
 
Melee Weapons
14
 
Repair
22
 
Science
22
 
Small Guns
29
 
Sneak
29
 
Speech
20
 
Unarmed
12
 
Level 1
ST 5 PE 5 EN 4 CH 8 IN 9 AG 5 LK 4
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
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