Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
350
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
30
 
Big Guns
49
 
Energy Weapons
100
 
Explosives
30
 
Lockpick
100
 
Medicine
45
 
Melee Weapons
30
 
Repair
52
 
Science
30
 
Small Guns
36
 
Sneak
100
 
Speech
29
 
Unarmed
30
 
Ant Might
Barkskin
Bloody Mess
Commando
Comprehension
Educated
Finesse
Intense Training (2)
Silent Running
Superior Defender
Thief (2)
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 6 CH 5 IN 5 AG 8 LK 6
Energy Weapons, Lockpick, and Sneak
Level 2
Sneak +5 (46), Energy Weapons +5 (35), Lockpick +5 (40)
Thief
Level 3
Sneak +4 (55), Energy Weapons +10 (45), Lockpick +1 (46)
Thief
Level 4
Sneak +5 (60), Energy Weapons +5 (50), Lockpick +5 (51)
Comprehension
Big Book of Science => Science +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (17)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Perception)
Ant Might
Level 5
Sneak +1 (80), Energy Weapons +10 (73), Lockpick +4 (68)
Educated
Level 6
Sneak +5 (85), Energy Weapons +5 (78), Lockpick +2 (70), Repair +6 (22)
Bloody Mess
Bobblehead (Repair)
Level 7
Sneak +5 (90), Energy Weapons +7 (85), Repair +6 (38)
Toughness
Level 8
Energy Weapons +5 (92), Lockpick +10 (82), Repair +3 (41)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Medicine)
Level 9
Sneak +5 (97), Energy Weapons +3 (95), Lockpick +5 (87), Speech +1 (19), Repair +5 (48)
Intense Training (AG)
Level 10
Sneak +3 (100), Energy Weapons +5 (100), Lockpick +11 (98)
Finesse
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Wired Reflexes
Barkskin
Level 11
Lockpick +2 (100), Repair +2 (50), Medicine +15 (45)
Commando
Superior Defender
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Dean's Electronics => Repair +2 (52)
Level 12
Big Guns +19 (49)
Silent Running
Would you like to comment? Sign up for new account, or sign in if you are already a member.