Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Better Criticals
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Little Leaguer (3)
Mysterious Stranger
Party Boy/Girl
Scoundrel (3)
Silent Running
Size Matters (3)
Strong Back
Swift Learner
Tag!
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Barter, Big Guns, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Covert Ops
Level 2
Sneak +3 (30), Energy Weapons +1 (30), Lockpick +3 (35), Speech +1 (28), Explosives +1 (30), Barter +3 (45), Science +2 (45), Melee Weapons +3 (45), Big Guns +3 (45)
Daddy's Boy/Girl
Level 3
Energy Weapons +15 (45), Explosives +5 (35)
Daddy's Boy/Girl
Level 4
Lockpick +10 (45), Explosives +10 (45)
Educated
Level 5
Unarmed +3 (30), Repair +10 (45), Barter +5 (55), Big Guns +5 (50)
Scoundrel
Level 6
Energy Weapons +5 (50), Lockpick +5 (50), Speech +3 (36), Explosives +5 (50), Medicine +5 (55)
Daddy's Boy/Girl
Level 7
Energy Weapons +5 (55), Lockpick +5 (55), Explosives +5 (55), Melee Weapons +3 (48), Big Guns +5 (55)
Gun Nut
Level 8
Small Guns +20 (55), Speech +1 (37), Melee Weapons +2 (50)
Size Matters
Level 9
Unarmed +20 (50), Speech +3 (40)
Gun Nut
Level 10
Unarmed +3 (53), Speech +15 (55), Melee Weapons +5 (55)
Size Matters
Level 11
Sneak +21 (51), Unarmed +2 (55)
Gun Nut
Level 12
Energy Weapons +5 (60), Lockpick +5 (60), Explosives +5 (60), Barter +5 (60), Medicine +3 (58)
Silent Running
Level 13
Unarmed +5 (60), Speech +5 (60), Barter +1 (61), Science +5 (60), Melee Weapons +5 (65), Medicine +2 (60)
Little Leaguer
Level 14
Energy Weapons +10 (70), Explosives +4 (74), Barter +9 (70)
Little Leaguer
Level 15
Lockpick +10 (70), Repair +3 (63), Medicine +10 (70)
Cyborg
Level 16
Sneak +1 (62), Small Guns +5 (70), Repair +7 (70), Science +10 (70)
Tag! (Unarmed)
Level 17
Sneak +8 (70), Speech +10 (70), Barter +5 (75)
Little Leaguer
Level 18
Small Guns +3 (73), Lockpick +5 (80), Repair +5 (75), Science +5 (75), Medicine +5 (75)
Thief
Level 19
Small Guns +2 (75), Speech +5 (75), Explosives +1 (80), Barter +5 (80), Melee Weapons +5 (80), Medicine +5 (80)
Thief
Level 20
Small Guns +5 (80), Unarmed +3 (78), Speech +5 (80), Repair +5 (80), Science +5 (80)
Thief
Level 21
Energy Weapons +5 (85), Unarmed +7 (85), Explosives +5 (85), Barter +5 (90), Medicine +1 (81)
Scoundrel
Level 22
Small Guns +5 (85), Repair +5 (85), Science +5 (85), Melee Weapons +5 (85), Medicine +3 (84)
Scoundrel
Level 23
Sneak +5 (90), Small Guns +5 (90), Unarmed +5 (90), Science +5 (90), Medicine +3 (87)
Size Matters
Level 24
Energy Weapons +5 (90), Repair +5 (90), Explosives +5 (90), Melee Weapons +5 (90), Medicine +3 (90)
Swift Learner
Level 25
Energy Weapons +5 (95), Lockpick +5 (95), Explosives +5 (95), Melee Weapons +3 (93), Medicine +5 (95)
Comprehension
Level 26
Sneak +5 (95), Small Guns +5 (95), Speech +1 (91), Repair +5 (95), Science +5 (95), Melee Weapons +2 (95)
Strong Back
Level 27
Sneak +1 (96), Small Guns +1 (96), Lockpick +1 (96), Unarmed +6 (96), Speech +5 (96), Repair +2 (97), Explosives +1 (96), Barter +1 (96), Science +2 (97), Melee Weapons +1 (96), Medicine +2 (97)
Mysterious Stranger
Level 28
Sneak +2 (98), Small Guns +2 (98), Energy Weapons +2 (97), Lockpick +1 (97), Unarmed +2 (98), Speech +2 (98), Repair +3 (100), Explosives +1 (97), Barter +1 (97), Science +3 (100), Melee Weapons +1 (97), Medicine +3 (100)
Better Criticals
Level 29
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +3 (100), Lockpick +3 (100), Unarmed +2 (100), Speech +2 (100), Explosives +3 (100), Barter +3 (100), Melee Weapons +3 (100)
Party Boy/Girl
Level 30

Almost Perfect
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