Strength
6
 
Perception
5
 
Endurance
4
 
Charisma
6
 
Intelligence
5
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
18
 
Big Guns
14
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
18
 
Repair
36
 
Science
16
 
Small Guns
38
 
Sneak
18
 
Speech
18
 
Unarmed
14
 
Gun Nut
Level 1
ST 6 PE 5 EN 4 CH 6 IN 5 AG 6 LK 8
Energy Weapons, Small Guns, and Repair
Level 2
Lockpick +15 (31)
Gun Nut
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