Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
20
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
17
 
Repair
20
 
Science
18
 
Small Guns
35
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Small Guns, Energy Weapons, and Medicine
Level 2
Small Guns +3 (35), Energy Weapons +1 (35), Lockpick +1 (20), Repair +3 (20), Explosives +1 (20), Science +1 (18), Medicine +3 (35), Big Guns +3 (20)
Intense Training (PE)
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