Strength
7
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
12
 
Big Guns
45
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
19
 
Melee Weapons
19
 
Repair
40
 
Science
20
 
Small Guns
19
 
Sneak
19
 
Speech
10
 
Unarmed
21
 
Swift Learner (2)
Level 1
ST 7 PE 5 EN 8 CH 1 IN 7 AG 7 LK 5
Big Guns, Lockpick, and Repair
Level 2
Lockpick +5 (35), Speech +3 (10), Repair +1 (35), Barter +3 (10), Science +1 (20), Big Guns +4 (40)
Swift Learner
Level 3
Lockpick +5 (40), Repair +5 (40), Barter +2 (12), Big Guns +5 (45)
Swift Learner
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