Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
4
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
26
 
Lockpick
32
 
Medicine
13
 
Melee Weapons
19
 
Repair
32
 
Science
14
 
Small Guns
40
 
Sneak
30
 
Speech
22
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 7 PE 5 EN 6 CH 5 IN 3 AG 9 LK 5
Repair, Small Guns, and Lockpick
Level 2
Repair +4 (30), Explosives +9 (26)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Sneak +7 (30), Small Guns +2 (40), Speech +5 (22)
Intense Training (CH)
Big Book of Science => Science +1 (14)
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