Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Lockpick, and Repair
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +5 (37), Lockpick +5 (35), Explosives +10 (25)
Intense Training (AG)
Level 3
Small Guns +7 (44), Repair +4 (44), Medicine +9 (44)
Intense Training (PE)
Level 4
Small Guns +6 (50), Speech +1 (16), Repair +6 (50), Barter +1 (16), Medicine +6 (50)
Educated
Level 5
Energy Weapons +4 (21), Lockpick +3 (40), Speech +4 (20), Explosives +3 (30), Barter +5 (21), Big Guns +4 (21)
Comprehension
Level 6
Energy Weapons +8 (29), Barter +7 (28), Big Guns +8 (29)
Bloody Mess
Level 7
Energy Weapons +4 (33), Explosives +3 (33), Barter +5 (35), Science +7 (32), Big Guns +4 (33)
Intense Training (CH)
Level 8
Energy Weapons +5 (38), Explosives +5 (38), Barter +3 (38), Science +5 (37), Big Guns +5 (38)
Strong Back
Level 9
Energy Weapons +4 (42), Lockpick +2 (42), Explosives +4 (42), Barter +4 (42), Science +5 (42), Big Guns +4 (42)
Intense Training (LK)
Level 10
Energy Weapons +3 (45), Lockpick +8 (50), Explosives +3 (45), Barter +3 (45), Science +3 (45), Big Guns +3 (45)
Finesse
Level 11
Energy Weapons +5 (50), Explosives +3 (48), Barter +5 (50), Science +5 (50), Big Guns +5 (50)
Intense Training (ST)
Level 12
Small Guns +2 (52), Energy Weapons +2 (52), Lockpick +2 (52), Speech +3 (25), Repair +2 (52), Explosives +4 (52), Barter +2 (52), Science +2 (52), Medicine +2 (52), Big Guns +2 (52)
Life Giver
Level 13
Energy Weapons +1 (54), Lockpick +1 (54), Speech +15 (41), Repair +1 (54), Explosives +1 (54), Barter +1 (54), Science +1 (54), Medicine +1 (54), Big Guns +1 (54)
Intense Training (LK)
Level 14
Small Guns +2 (57), Energy Weapons +1 (55), Lockpick +1 (55), Speech +13 (54), Repair +1 (55), Explosives +1 (55), Barter +1 (55), Science +1 (55), Medicine +1 (55), Big Guns +1 (55)
Intense Training (AG)
Level 15
Small Guns +3 (60), Energy Weapons +5 (62), Speech +1 (55), Explosives +4 (61), Barter +5 (60), Big Guns +5 (60)
Intense Training (PE)
Level 16
Lockpick +3 (60), Speech +5 (60), Repair +5 (60), Science +5 (60), Medicine +5 (75)
Tag! (Medicine)
Level 17
Energy Weapons +3 (65), Lockpick +5 (65), Repair +1 (61), Explosives +4 (65), Barter +5 (67), Big Guns +5 (65)
Intense Training (CH)
Level 18
Sneak +5 (25), Small Guns +5 (65), Speech +3 (65), Repair +4 (65), Barter +1 (68), Science +5 (65)
Intense Training (EN)
Level 19
Energy Weapons +5 (70), Lockpick +5 (70), Repair +3 (73), Explosives +5 (70), Barter +2 (70), Big Guns +3 (70)
Gun Nut
Level 20
Energy Weapons +5 (75), Lockpick +5 (75), Speech +1 (66), Repair +2 (75), Science +5 (70), Big Guns +5 (75)
Grim Reaper's Sprint
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)