Level 1
ST 7 PE 7 EN 7 CH 4 IN 5 AG 5 LK 5
Science, Melee Weapons, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Repair +1 (28), Science +8 (50), Melee Weapons +4 (50), Medicine +3 (30)
Intense Training (EN)
Level 3
Energy Weapons +4 (50), Repair +2 (32), Medicine +10 (42)
Intense Training (IN)
Level 4
Small Guns +2 (29), Repair +3 (35), Explosives +4 (35), Science +3 (55), Medicine +3 (45), Big Guns +2 (35)
Educated
Level 5
Energy Weapons +5 (55), Science +5 (60), Melee Weapons +5 (55), Medicine +5 (50)
Comprehension
Level 6
Repair +5 (40), Science +15 (75)
Toughness
Level 7
Energy Weapons +5 (60), Explosives +5 (40), Melee Weapons +5 (60), Big Guns +5 (40)
Entomologist
Level 8
Energy Weapons +5 (65), Repair +10 (50), Melee Weapons +5 (65)
Strong Back
Level 9
Energy Weapons +5 (70), Explosives +5 (45), Melee Weapons +5 (70), Big Guns +5 (45)
Commando
Level 10
Energy Weapons +5 (75), Science +5 (80), Melee Weapons +5 (75), Big Guns +5 (50)
Finesse
Level 11
Energy Weapons +5 (80), Science +10 (90), Melee Weapons +5 (80)
Bloody Mess
Level 12
Energy Weapons +5 (85), Repair +5 (55), Explosives +5 (50), Melee Weapons +5 (85)
Robotics Expert
Level 13
Speech +5 (30), Explosives +5 (55), Medicine +5 (55), Big Guns +5 (55)
Life Giver
Level 14
Repair +5 (60), Explosives +5 (60), Medicine +5 (60), Big Guns +5 (60)
Cyborg
Level 15
Repair +5 (65), Explosives +5 (65), Medicine +5 (65), Big Guns +5 (65)
Adamantium Skeleton
Level 16
Science +5 (95), Melee Weapons +10 (95), Big Guns +5 (70)
Better Criticals
Level 17
Speech +5 (35), Repair +5 (70), Explosives +5 (70), Medicine +5 (70)
Demolition Expert
Level 18
Repair +5 (75), Explosives +5 (75), Medicine +5 (75), Big Guns +5 (75)
Demolition Expert
Level 19
Repair +5 (80), Explosives +5 (80), Medicine +5 (80), Big Guns +5 (80)
Demolition Expert
Level 20
Small Guns +13 (42), Unarmed +7 (40)
Solar Powered
Level 21
Small Guns +18 (60), Repair +2 (82)
Concentrated Fire
Level 22
Unarmed +5 (45), Explosives +5 (85), Medicine +5 (85), Big Guns +5 (85)
Night Person
Level 23
Repair +5 (87), Explosives +5 (90), Medicine +5 (90), Big Guns +5 (90)
Fast Metabolism
Level 24
Unarmed +7 (52), Speech +5 (40), Repair +3 (90), Barter +5 (30)
Intense Training (AG)
Level 25
Sneak +1 (30), Unarmed +9 (61), Speech +10 (50)
Rad Resistance
Level 26
Lockpick +1 (32), Unarmed +14 (75), Speech +5 (55)
Nerves of Steel
Level 27
Small Guns +8 (71), Lockpick +2 (35), Unarmed +10 (86)
Intense Training (LK)
Level 28
Small Guns +9 (80), Lockpick +3 (38), Unarmed +4 (90), Speech +4 (60)
Intense Training (IN)
Level 29
Sneak +9 (40), Small Guns +10 (90), Lockpick +2 (40)
Pyromaniac
Level 30
Lockpick +10 (50), Explosives +1 (92), Barter +9 (40), Big Guns +1 (92)
Intense Training (LK)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (95)
Dean's Electronics => Repair +2 (95)
Duck and Cover! => Explosives +2 (94)
Grognak the Barbarian => Melee Weapons +2 (98)
Guns and Bullets => Small Guns +2 (92)
Lying, Congressional Style => Speech +2 (62)
Nikola Tesla and You => Energy Weapons +2 (98)
Paradise Lost => Speech +2 (64)
Pugilism Illustrated => Unarmed +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Tumblers Today => Lockpick +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Pugilism Illustrated => Unarmed +2 (94)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Dean's Electronics => Repair +2 (97)
Duck and Cover! => Explosives +2 (96)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Lying, Congressional Style => Speech +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (54)
Pugilism Illustrated => Unarmed +2 (100)