Strength
9
 
Perception
3
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
18
 
Big Guns
14
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
20
 
Melee Weapons
22
 
Repair
35
 
Science
20
 
Small Guns
29
 
Sneak
14
 
Speech
18
 
Unarmed
14
 
Level 1
ST 9 PE 3 EN 5 CH 7 IN 8 AG 5 LK 3
Small Guns, Repair, and Lockpick
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