Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
420
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
52
 
Big Guns
25
 
Energy Weapons
70
 
Explosives
37
 
Lockpick
88
 
Medicine
58
 
Melee Weapons
80
 
Repair
80
 
Science
100
 
Small Guns
90
 
Sneak
80
 
Speech
70
 
Unarmed
80
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Intense Training (2)
Iron Fist (2)
Ninja
Paralyzing Palm
Power Armor Training
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Science, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +9 (41), Explosives +10 (25)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Unarmed +15 (30), Speech +5 (22)
Intense Training (CH)
Ant Sight
Level 4
Small Guns +9 (50), Barter +1 (18), Science +10 (50)
Educated
Level 5
Lockpick +8 (25), Speech +8 (30), Repair +5 (45), Barter +2 (20)
Comprehension
Level 6
Energy Weapons +13 (30), Barter +10 (30)
Toughness
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Repair)
Level 7
Sneak +8 (25), Lockpick +15 (50)
Bloody Mess
Bobblehead (Unarmed)
Level 8
Sneak +3 (28), Small Guns +10 (60), Speech +10 (40)
Commando
Level 9
Sneak +8 (36), Medicine +15 (50)
Strong Back
Level 10
Sneak +14 (50), Unarmed +9 (49)
Finesse
Bobblehead (Explosives)
Level 11
Energy Weapons +2 (32), Unarmed +1 (50), Speech +10 (50), Barter +10 (50)
Animal Friend
Bobblehead (Sneak)
Level 12
Energy Weapons +8 (40), Science +15 (75)
Sniper
Level 13
Energy Weapons +10 (50), Lockpick +10 (60), Unarmed +3 (53)
Silent Running
Level 14
Unarmed +7 (60), Speech +10 (60), Repair +5 (60), Barter +1 (51)
Adamantium Skeleton
Bobblehead (Small Guns)
Level 15
Energy Weapons +10 (60), Lockpick +10 (70), Unarmed +3 (63)
Iron Fist
Level 16
Small Guns +18 (88), Lockpick +5 (75)
Better Criticals
Level 17
Unarmed +17 (80), Repair +6 (66)
Action Boy/Girl
Level 18
Sneak +10 (80), Repair +13 (79)
Concentrated Fire
Level 19
Melee Weapons +23 (38)
Paralyzing Palm
Level 20
Melee Weapons +23 (61)
Grim Reaper's Sprint
Level 21
Small Guns +2 (90), Repair +1 (80), Barter +1 (52), Melee Weapons +19 (80)
Ninja
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Barkskin
Power Armor Training
Wired Reflexes
Rad Regeneration
Level 22
Lockpick +5 (80), Science +10 (85), Medicine +8 (58)
Quantum Chemist
Level 23
Lockpick +8 (88), Science +15 (100)
Iron Fist
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