Strength
6
 
Perception
4
 
Endurance
10
 
Charisma
4
 
Intelligence
10
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
13
 
Big Guns
25
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
25
 
Melee Weapons
32
 
Repair
25
 
Science
40
 
Small Guns
22
 
Sneak
7
 
Speech
13
 
Unarmed
25
 
Level 1
ST 6 PE 4 EN 10 CH 4 IN 10 AG 1 LK 5
Small Guns, Science, and Melee Weapons
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