Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
21
 
Barter
35
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
45
 
Lockpick
25
 
Medicine
31
 
Melee Weapons
13
 
Repair
50
 
Science
25
 
Small Guns
50
 
Sneak
19
 
Speech
35
 
Unarmed
15
 
Educated
Gun Nut (2)
Scoundrel
Level 1
ST 4 PE 6 EN 5 CH 5 IN 8 AG 7 LK 5
Small Guns, Explosives, and Repair
Level 2
Small Guns +1 (40), Speech +5 (20), Explosives +7 (39), Barter +5 (20)
Gun Nut
Level 3
Speech +7 (27), Explosives +1 (40), Barter +6 (26), Medicine +4 (25)
Gun Nut
Level 4
Small Guns +5 (50), Lockpick +8 (25), Repair +4 (50), Barter +1 (27)
Educated
Level 5
Speech +3 (35), Explosives +5 (45), Barter +3 (35), Science +4 (25), Medicine +6 (31)
Scoundrel
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