Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
3
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
8
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
27
 
Melee Weapons
20
 
Repair
27
 
Science
12
 
Small Guns
37
 
Sneak
22
 
Speech
8
 
Unarmed
20
 
Level 1
ST 7 PE 7 EN 7 CH 1 IN 3 AG 8 LK 7
Small Guns, Repair, and Medicine
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