Strength
5
 
Perception
1
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
20
 
Big Guns
16
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
30
 
Medicine
26
 
Melee Weapons
16
 
Repair
30
 
Science
26
 
Small Guns
36
 
Sneak
16
 
Speech
35
 
Unarmed
16
 
Swift Learner
Level 1
ST 5 PE 1 EN 5 CH 6 IN 10 AG 5 LK 8
Speech, Small Guns, and Lockpick
Level 2
Small Guns +5 (36), Lockpick +7 (30), Speech +2 (35), Repair +4 (30), Barter +2 (20)
Swift Learner
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