Strength
6
 
Perception
4
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
9
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
25
 
Lockpick
34
 
Medicine
50
 
Melee Weapons
17
 
Repair
45
 
Science
25
 
Small Guns
50
 
Sneak
25
 
Speech
9
 
Unarmed
17
 
Educated
Gun Nut
Swift Learner
Level 1
ST 5 PE 4 EN 6 CH 2 IN 8 AG 9 LK 6
Small Guns, Medicine, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +6 (44), Explosives +12 (25)
Swift Learner
Level 3
Small Guns +1 (50), Lockpick +9 (22), Repair +4 (45), Science +4 (25)
Gun Nut
Bobblehead (Strength)
Level 4
Sneak +2 (25), Lockpick +12 (34), Medicine +4 (50)
Educated
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