Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
77
 
Big Guns
57
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
98
 
Action Boy/Girl
Almost Perfect
Better Criticals
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Life Giver
Puppies!
Pyromaniac
Quantum Chemist
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 6 LK 6
Repair, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +3 (35), Lockpick +6 (25), Explosives +6 (25)
Lady Killer/Black Widow
Level 3
Sneak +5 (40), Lockpick +10 (35)
Gun Nut
Level 4
Lockpick +15 (50)
Comprehension
Big Book of Science => Science +2 (17)
Big Book of Science => Science +2 (19)
Big Book of Science => Science +2 (21)
Big Book of Science => Science +2 (23)
Big Book of Science => Science +2 (25)
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (31)
D.C. Journal of Internal Medicine => Medicine +2 (33)
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Dean's Electronics => Repair +2 (37)
Dean's Electronics => Repair +2 (39)
Dean's Electronics => Repair +2 (41)
Dean's Electronics => Repair +2 (43)
Dean's Electronics => Repair +2 (45)
Dean's Electronics => Repair +2 (47)
Dean's Electronics => Repair +2 (49)
Dean's Electronics => Repair +2 (51)
Dean's Electronics => Repair +2 (53)
Dean's Electronics => Repair +2 (55)
Duck and Cover! => Explosives +2 (27)
Duck and Cover! => Explosives +2 (29)
Duck and Cover! => Explosives +2 (31)
Duck and Cover! => Explosives +2 (33)
Duck and Cover! => Explosives +2 (35)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Duck and Cover! => Explosives +2 (45)
Grognak the Barbarian => Melee Weapons +2 (17)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (27)
Grognak the Barbarian => Melee Weapons +2 (29)
Grognak the Barbarian => Melee Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Guns and Bullets => Small Guns +2 (39)
Guns and Bullets => Small Guns +2 (41)
Guns and Bullets => Small Guns +2 (43)
Guns and Bullets => Small Guns +2 (45)
Guns and Bullets => Small Guns +2 (47)
Guns and Bullets => Small Guns +2 (49)
Guns and Bullets => Small Guns +2 (51)
Guns and Bullets => Small Guns +2 (53)
Guns and Bullets => Small Guns +2 (55)
Guns and Bullets => Small Guns +2 (57)
Lying, Congressional Style => Speech +2 (17)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Lying, Congressional Style => Speech +2 (35)
Nikola Tesla and You => Energy Weapons +2 (21)
Nikola Tesla and You => Energy Weapons +2 (23)
Nikola Tesla and You => Energy Weapons +2 (25)
Nikola Tesla and You => Energy Weapons +2 (27)
Nikola Tesla and You => Energy Weapons +2 (29)
Nikola Tesla and You => Energy Weapons +2 (31)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Nikola Tesla and You => Energy Weapons +2 (37)
Nikola Tesla and You => Energy Weapons +2 (39)
Pugilism Illustrated => Unarmed +2 (19)
Pugilism Illustrated => Unarmed +2 (21)
Pugilism Illustrated => Unarmed +2 (23)
Pugilism Illustrated => Unarmed +2 (25)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Pugilism Illustrated => Unarmed +2 (35)
Pugilism Illustrated => Unarmed +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 5
Lockpick +15 (95)
Entomologist
Level 6
Lockpick +5 (100), Science +10 (55)
Toughness
Level 7
Science +15 (70)
Demolition Expert
Level 8
Science +15 (85)
Strong Back
Level 9
Science +15 (100)
Scrounger
Level 10
Repair +15 (80)
Finesse
Level 11
Sneak +5 (75), Medicine +10 (55)
Demolition Expert
Covert Ops
Level 12
Sneak +5 (90), Repair +10 (90)
Silent Running
Level 13
Small Guns +10 (80), Explosives +5 (60)
Robotics Expert
Level 14
Small Guns +10 (90), Energy Weapons +1 (40), Unarmed +3 (50), Speech +1 (46)
Pyromaniac
Level 15
Medicine +15 (70)
Cyborg
Level 16
Medicine +15 (85)
Better Criticals
Level 17
Speech +12 (58), Medicine +3 (88)
Action Boy/Girl
Level 18
Speech +15 (73)
Life Giver
Level 19
Speech +15 (88)
Demolition Expert
Level 20
Barter +5 (50), Melee Weapons +10 (55)
Commando
Level 21
Melee Weapons +15 (70)
Grim Reaper's Sprint
Level 22
Melee Weapons +15 (85)
Puppies!
Level 23
Energy Weapons +12 (62), Melee Weapons +3 (88)
Concentrated Fire
Bobblehead (Energy Weapons)
Level 24
Energy Weapons +15 (87)
Quantum Chemist
Level 25
Energy Weapons +5 (92), Explosives +10 (70)
Sniper
Level 26
Explosives +15 (85)
Iron Fist
Level 27
Unarmed +8 (58), Explosives +7 (92)
Iron Fist
Level 28
Unarmed +15 (73)
Iron Fist
Level 29
Unarmed +15 (88)
Lawbringer
Level 30
Barter +15 (75)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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