Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
40
 
Medicine
27
 
Melee Weapons
15
 
Repair
42
 
Science
17
 
Small Guns
50
 
Sneak
30
 
Speech
30
 
Unarmed
15
 
Educated
Gun Nut
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (45), Lockpick +2 (36), Speech +5 (20), Repair +3 (40)
Gun Nut
Level 3
Sneak +7 (26), Lockpick +4 (40), Speech +5 (25)
Swift Learner
Level 4
Sneak +4 (30), Small Guns +5 (50), Speech +5 (30), Repair +2 (42)
Educated
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