Strength
4
 
Perception
1
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
17
 
Big Guns
17
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
42
 
Melee Weapons
15
 
Repair
42
 
Science
42
 
Small Guns
17
 
Sneak
17
 
Speech
17
 
Unarmed
17
 
Level 1
ST 4 PE 1 EN 5 CH 5 IN 10 AG 5 LK 10
Medicine, Repair, and Science
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