Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
13
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
27
 
Lockpick
48
 
Medicine
33
 
Melee Weapons
15
 
Repair
23
 
Science
55
 
Small Guns
70
 
Sneak
17
 
Speech
13
 
Unarmed
15
 
Ant Sight
Comprehension
Educated
Intense Training
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 4 IN 8 AG 6 LK 6
Science, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +3 (35), Lockpick +3 (35), Explosives +8 (25), Science +4 (40)
Swift Learner
Level 3
Small Guns +10 (45), Lockpick +3 (38), Science +5 (47)
Intense Training (IN)
Level 4
Small Guns +19 (64)
Educated
Ant Sight
Level 5
Small Guns +6 (70), Lockpick +8 (48), Science +8 (55)
Comprehension
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